Staff of Healing

Staff · Rare

Rarity
Rare
Category
Staff
Attunement
Required
Dice rolled
1d6 + 4
Dice rolled
1d20

This staff has 10 charges. While holding the staff, you can cast one of the spells on the following table from it, using your spellcasting ability modifier. The table indicates how many charges you must expend to cast the spell.

SpellCharge Cost
Cure Wounds1 charge per spell level (maximum 4 for a level 4 spell)
Lesser Restoration2
Mass Cure Wounds5

_Regaining Charges._ The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff vanishes in a flash of light, lost forever.

Attunement

Requires Attunement by a Bard, Cleric, or Druid