Adult Black Dragon
Huge · Dragon · CR 14

- Type
- Dragon
- Size
- Huge
- Alignment
- chaotic evil
- Armour class
- 19 (natural armor)
- Hit points
- 195 (17d12 + 85)
- Initiative
- +12
- Speed
- 40 ft., fly 80 ft., swim 40 ft.
- Saving throws
- Strength +6, Dexterity +7, Constitution +5, Intelligence +2, Wisdom +6, Charisma +4
- Skills
- Perception +11, Stealth +7
- Damage immunities
- acid
- Senses
- darkvision 120 ft., blindsight 60 ft., passive Perception 21
- Languages
- Common, Draconic
- Challenge
- 14 (11,500 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 (+6) | 14 (+2) | 21 (+5) | 14 (+2) | 13 (+1) | 19 (+4) |
Traits
Amphibious. The dragon can breathe air and water.
Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.
Actions
Acid Breath. Dexterity Saving Throw: DC 18, each creature in a 60-foot-long, 5-foot-wide Line. Failure: 54 (12d8) Acid damage. Success: Half damage.
Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Acid Arrow (level 3 version).
Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17, +9 to hit with spell attacks):
- At Will: Detect Magic, Fear, Acid Arrow
- 1/Day Each: Speak with Dead, Vitriolic Sphere
Legendary actions
Cloud of Insects. Dexterity Saving Throw: DC 17, one creature the dragon can see within 120 feet. Failure: 22 (4d10) Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the end of its next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.
Frightful Presence. The dragon uses Spellcasting to cast Fear. The dragon can't take this action again until the start of its next turn.
Pounce. The dragon can move up to half its Speed, and it makes one Rend attack.