Blood Hawk

Small · Beast · CR 0.125

Blood Hawk
Type
Beast
Size
Small
Alignment
unaligned
Armour class
12 (natural armor)
Hit points
7 (2d6)
Initiative
+2
Speed
10 ft., fly 60 ft.
Saving throws
Strength -2, Dexterity +2, Constitution +0, Intelligence -4, Wisdom +2, Charisma -3
Skills
Perception +6
Senses
passive Perception 16
Challenge
1/8 (25 XP)
Ability scores
STRDEXCONINTWISCHA
6 (-2)14 (+2)10 (+0)3 (-4)14 (+2)5 (-3)

Traits

Pack Tactics. The hawk has Advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Beak. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if the target is Bloodied.