Blight
Level 4 · Necromancy

- Level
- 4
- School
- Necromancy
- Casting time
- Action
- Range
- 30 feet
- Components
- Verbal, Somatic
- Duration
- instantaneous
- Classes
- Druid, Sorcerer, Warlock, Wizard
- Dice rolled
- 8d8
- Dice rolled
- 1d8
A creature that you can see within range makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one. A Plant creature automatically fails the save. Alternatively, target a nonmagical plant that isn't a creature, such as a tree or shrub. It doesn't make a save; it simply withers and dies.
At higher levels
The damage increases by 1d8 for each spell slot level above 4.