Lance

1d10 Piercing

Lance
Cost
10.00 gp
Weight
6.000 lb
Damage
1d10
Damage type
Piercing
Kind
Martial
Properties
Heavy, Reach, Topple, Two-Handed
Difficulty Class
DC 8

A lance.

Heavy

You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.

Reach

A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it.

Topple

If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Two-Handed

A Two-Handed weapon requires two hands when you attack with it.

This weapon is different in the other edition

What20142024
Damage1d121d10
PropertiesSpecial (Lance), ReachHeavy, Reach, Topple, Two-Handed

Read the other edition's version · Everything that changed for weapons

Weapon properties (4)