Animated Armor
Medium · Construct · CR 1

- Type
- Construct
- Size
- Medium
- Alignment
- unaligned
- Armour class
- 18 (natural armor)
- Hit points
- 33 (6d8+6)
- Initiative
- +0
- Speed
- 25 ft.
- Damage immunities
- poison, psychic
- Condition immunities
- blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses
- blindsight 60 ft., passive Perception 6
- Challenge
- 1 (200 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 1 (-5) | 3 (-4) | 1 (-5) |
Traits
Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Actions
Multiattack. The armor makes two melee attacks.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.