Camel
Large · Beast · CR 0.125

- Type
- Beast
- Size
- Large
- Alignment
- unaligned
- Armour class
- 9
- Hit points
- 15 (2d10+4)
- Initiative
- -1
- Speed
- 50 ft.
- Saving throws
- Strength +0, Dexterity +0, Constitution +0, Intelligence +0, Wisdom +0, Charisma +0
- Skills
- Acrobatics +0, Animal_handling +0, Arcana +0, Athletics +0, Deception +0, History +0, Insight +0, Intimidation +0, Investigation +0, Medicine +0, Nature +0, Perception +0, Performance +0, Persuasion +0, Religion +0, Sleight_of_hand +0, Stealth +0, Survival +0
- Senses
- passive Perception 9
- Challenge
- 1/8 (25 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 14 (+2) | 2 (-4) | 8 (-1) | 5 (-3) |
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Armour class | 9 | 10 |
| Hit points | 15 | 17 |
Read the other edition's version · Everything that changed for monsters