Centaur
Large · Monstrosity · CR 2

- Type
- Monstrosity
- Size
- Large
- Alignment
- neutral good
- Armour class
- 12
- Hit points
- 45 (6d10+12)
- Initiative
- +2
- Speed
- 50 ft.
- Skills
- Athletics +6, Perception +3, Survival +3
- Senses
- passive Perception 13
- Languages
- Elvish, Sylvan
- Challenge
- 2 (450 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Traits
Charge. If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Multiattack. The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.
Not in the 2024 rules
This does not appear in the 2024 System Reference Document. That is not the same as removed from the game — the SRD is a subset of what the books publish.