Grick
Medium · Monstrosity · CR 2
- Type
- Monstrosity
- Size
- Medium
- Alignment
- neutral
- Armour class
- 14 (natural armor)
- Hit points
- 27 (6d8)
- Initiative
- +2
- Speed
- 30 ft., climb 30 ft.
- Damage resistances
- bludgeoning, piercing, and slashing from nonmagical attacks
- Senses
- darkvision 60 ft., passive Perception 12
- Challenge
- 2 (450 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 3 (-4) | 14 (+2) | 5 (-3) |
Traits
Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Hit points | 27 | 54 |
| Type | Monstrosity | Aberration |
Read the other edition's version · Everything that changed for monsters