Hobgoblin

Medium · Humanoid · CR 0.5

Hobgoblin
Type
Humanoid
Size
Medium
Alignment
lawful evil
Armour class
18 (chain mail, shield)
Hit points
11 (2d8+2)
Initiative
+1
Speed
30 ft.
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Goblin
Challenge
1/2 (100 XP)
Ability scores
STRDEXCONINTWISCHA
13 (+1)12 (+1)12 (+1)10 (+0)10 (+0)9 (-1)

Traits

Martial Advantage. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 ft. of an ally of the hobgoblin that isn't incapacitated.

Actions

Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.

Not in the 2024 rules

This does not appear in the 2024 System Reference Document. That is not the same as removed from the game — the SRD is a subset of what the books publish.

Everything that changed for monsters