Orc

Medium · Humanoid · CR 0.5

Type
Humanoid
Size
Medium
Alignment
chaotic evil
Armour class
13 (hide armor)
Hit points
15 (2d8+6)
Initiative
+1
Speed
30 ft.
Skills
Intimidation +2
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Orc
Challenge
1/2 (100 XP)
Ability scores
STRDEXCONINTWISCHA
16 (+3)12 (+1)16 (+3)7 (-2)11 (+0)10 (+0)

Traits

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Not in the 2024 rules

This does not appear in the 2024 System Reference Document. That is not the same as removed from the game — the SRD is a subset of what the books publish.

Everything that changed for monsters