Scout
Medium · Humanoid · CR 0.5

- Type
- Humanoid
- Size
- Medium
- Alignment
- any alignment
- Armour class
- 13 (leather armor)
- Hit points
- 16 (3d8+3)
- Initiative
- +2
- Speed
- 30 ft.
- Skills
- Nature +4, Perception +5, Stealth +6, Survival +5
- Senses
- passive Perception 15
- Languages
- any one language (usually Common)
- Challenge
- 1/2 (100 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Traits
Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Multiattack. The scout makes two melee attacks or two ranged attacks.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Size | Medium | Small |
Read the other edition's version · Everything that changed for monsters