Scout

Medium · Humanoid · CR 0.5

Scout
Type
Humanoid
Size
Medium
Alignment
any alignment
Armour class
13 (leather armor)
Hit points
16 (3d8+3)
Initiative
+2
Speed
30 ft.
Skills
Nature +4, Perception +5, Stealth +6, Survival +5
Senses
passive Perception 15
Languages
any one language (usually Common)
Challenge
1/2 (100 XP)
Ability scores
STRDEXCONINTWISCHA
11 (+0)14 (+2)12 (+1)11 (+0)13 (+1)11 (+0)

Traits

Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Multiattack. The scout makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

This monster is different in the other edition

What20142024
SizeMediumSmall

Read the other edition's version · Everything that changed for monsters