Warhorse

Large · Beast · CR 0.5

Warhorse
Type
Beast
Size
Large
Alignment
unaligned
Armour class
11
Hit points
19 (3d10+3)
Initiative
+1
Speed
60 ft.
Saving throws
Strength +0, Dexterity +0, Constitution +0, Intelligence +0, Wisdom +0, Charisma +0
Skills
Acrobatics +0, Animal_handling +0, Arcana +0, Athletics +0, Deception +0, History +0, Insight +0, Intimidation +0, Investigation +0, Medicine +0, Nature +0, Perception +0, Performance +0, Persuasion +0, Religion +0, Sleight_of_hand +0, Stealth +0, Survival +0
Senses
passive Perception 11
Challenge
1/2 (100 XP)
Ability scores
STRDEXCONINTWISCHA
18 (+4)12 (+1)13 (+1)2 (-4)12 (+1)7 (-2)

Traits

Trampling Charge. If the horse moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.