White Dragon Wyrmling
Medium · Dragon · CR 2

- Type
- Dragon
- Size
- Medium
- Alignment
- chaotic evil
- Armour class
- 16 (natural armor)
- Hit points
- 32 (5d8+10)
- Initiative
- +0
- Speed
- 30 ft., fly 60 ft., burrow 15 ft., swim 30 ft.
- Saving throws
- Dexterity +2, Constitution +4, Wisdom +2, Charisma +2
- Skills
- Perception +4, Stealth +2
- Damage immunities
- cold
- Senses
- darkvision 60 ft., blindsight 10 ft., passive Perception 14
- Languages
- Draconic
- Challenge
- 2 (450 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 5 (-3) | 10 (+0) | 11 (+0) |
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Cold Breath. The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.