Xorn
Medium · Elemental · CR 5

- Type
- Elemental
- Size
- Medium
- Alignment
- neutral
- Armour class
- 19 (natural armor)
- Hit points
- 73 (7d8+42)
- Initiative
- +0
- Speed
- 20 ft., burrow 20 ft.
- Skills
- Perception +6, Stealth +3
- Damage resistances
- piercing and slashing from nonmagical attacks not made with adamantine weapons
- Senses
- darkvision 60 ft., tremorsense 60 ft., passive Perception 16
- Languages
- Terran
- Challenge
- 5 (1,800 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 22 (+6) | 11 (+0) | 10 (+0) | 11 (+0) |
Traits
Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
Stone Camouflage. The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Treasure Sense. The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Hit points | 73 | 84 |
Read the other edition's version · Everything that changed for monsters