Continual Flame
Level 2 · Evocation

- Level
- 2
- School
- Evocation
- Casting time
- Action
- Range
- Touch
- Components
- Verbal, Somatic, Material
- Duration
- until dispelled
- Classes
- Cleric, Wizard
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
Material component
Ruby dust worth 50 gp, which the spell consumes.