Finger of Death
Level 7 · Necromancy

- Level
- 7
- School
- Necromancy
- Casting time
- Action
- Range
- 60 feet
- Components
- Verbal, Somatic
- Duration
- instantaneous
- Classes
- Sorcerer, Warlock, Wizard
- Dice rolled
- 7d8 + 30
You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.