Sanctuary

Level 1 · Abjuration

Sanctuary
Level
1
School
Abjuration
Casting time
Bonus action
Range
30 feet
Components
Verbal, Somatic, Material
Duration
1 minute
Classes
Cleric

You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball. If the warded creature makes an attack or casts a spell that affects an enemy creature, this spell ends.

Material component

A small silver mirror.