Azer Sentinel
Medium · Elemental · CR 2

- Type
- Elemental
- Size
- Medium
- Alignment
- lawful neutral
- Armour class
- 17 (natural armor)
- Hit points
- 39 (6d8 + 12)
- Initiative
- +1
- Speed
- 30 ft.
- Saving throws
- Strength +3, Dexterity +1, Constitution +4, Intelligence +1, Wisdom +1, Charisma +0
- Damage immunities
- fire, poison
- Condition immunities
- poisoned
- Senses
- passive Perception 11
- Languages
- Primordial (Ignan)
- Challenge
- 2 (450 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Traits
Fire Aura. At the end of each of the azer's turns, each creature of the azer's choice in a 5-foot Emanation originating from the azer takes 5 (1d10) Fire damage unless the azer has the Incapacitated condition.
Illumination. The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Burning Hammer. Melee Attack Roll: +5, reach 5 ft. 8 (1d10 + 3) Bludgeoning damage plus 3 (1d6) Fire damage.
New in the 2024 rules
This does not appear in the 2014 System Reference Document.