Gargoyle
Medium · Elemental · CR 2

- Type
- Elemental
- Size
- Medium
- Alignment
- chaotic evil
- Armour class
- 15 (natural armor)
- Hit points
- 67 (9d8 + 27)
- Initiative
- +2
- Speed
- 30 ft., fly 60 ft.
- Saving throws
- Strength +2, Dexterity +0, Constitution +3, Intelligence -2, Wisdom +0, Charisma -2
- Skills
- Stealth +4
- Damage immunities
- poison
- Condition immunities
- exhaustion, petrified, poisoned
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Primordial (Terran)
- Challenge
- 2 (450 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 7 (-2) |
Traits
Flyby. The gargoyle doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Actions
Claw. Melee Attack Roll: +4, reach 5 ft. 7 (2d4 + 2) Slashing damage.
Multiattack. The gargoyle makes two Claw attacks.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Hit points | 52 | 67 |
Read the other edition's version · Everything that changed for monsters