Giant Hyena
Large · Beast · CR 1
- Type
- Beast
- Size
- Large
- Alignment
- unaligned
- Armour class
- 12 (natural armor)
- Hit points
- 45 (6d10 + 12)
- Initiative
- +2
- Speed
- 50 ft.
- Saving throws
- Strength +3, Dexterity +2, Constitution +2, Intelligence -4, Wisdom +1, Charisma -2
- Skills
- Perception +3
- Senses
- darkvision 60 ft., passive Perception 13
- Challenge
- 1 (200 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 2 (-4) | 12 (+1) | 7 (-2) |
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. 10 (2d6 + 3) Piercing damage.
Bonus actions
Rampage. Immediately after dealing damage to a creature that was already Bloodied, the hyena can move up to half its Speed, and it makes one Bite attack.