Giant Vulture
Large · Monstrosity · CR 1

- Type
- Monstrosity
- Size
- Large
- Alignment
- neutral evil
- Armour class
- 10 (natural armor)
- Hit points
- 25 (3d10 + 9)
- Initiative
- +0
- Speed
- 10 ft., fly 60 ft.
- Saving throws
- Strength +2, Dexterity +0, Constitution +3, Intelligence -2, Wisdom +1, Charisma -2
- Skills
- Perception +3
- Damage resistances
- necrotic
- Senses
- darkvision 60 ft., passive Perception 13
- Languages
- Understands Common but can't speak
- Challenge
- 1 (200 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 16 (+3) | 6 (-2) | 12 (+1) | 7 (-2) |
Traits
Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Hit points | 22 | 25 |
| Type | Beast | Monstrosity |
Read the other edition's version · Everything that changed for monsters