Gnoll Warrior

Medium · Fiend · CR 0.5

Gnoll Warrior
Type
Fiend
Size
Medium
Alignment
chaotic evil
Armour class
15 (natural armor)
Hit points
27 (6d8)
Initiative
+1
Speed
30 ft.
Saving throws
Strength +2, Dexterity +1, Constitution +0, Intelligence -2, Wisdom +0, Charisma -2
Senses
darkvision 60 ft., passive Perception 10
Languages
Gnoll
Challenge
1/2 (100 XP)
Ability scores
STRDEXCONINTWISCHA
14 (+2)12 (+1)11 (+0)6 (-2)10 (+0)7 (-2)

Actions

Bone Bow. Ranged Attack Roll: +3, range 150/600 ft. 6 (1d10 + 1) Piercing damage.

Rend. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage.

Bonus actions

Rampage. Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.

New in the 2024 rules

This does not appear in the 2014 System Reference Document.

Everything that changed for monsters