Goblin Boss
Small · Fey · CR 1

- Type
- Fey
- Size
- Small
- Alignment
- chaotic neutral
- Armour class
- 17 (natural armor)
- Hit points
- 21 (6d6)
- Initiative
- +2
- Speed
- 30 ft.
- Saving throws
- Strength +0, Dexterity +2, Constitution +0, Intelligence +0, Wisdom -1, Charisma +0
- Skills
- Stealth +6
- Senses
- darkvision 60 ft., passive Perception 9
- Languages
- Common, Goblin
- Challenge
- 1 (200 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 10 (+0) |
Actions
Multiattack. The goblin makes two attacks, using Scimitar or Shortbow in any combination.
Bonus actions
Nimble Escape. The goblin takes the Disengage or Hide action.
Reactions
Redirect Attack. Trigger: A creature the goblin can see makes an attack roll against it. Response: The goblin chooses a Small or Medium ally within 5 feet of itself. The goblin and that ally swap places, and the ally becomes the target of the attack instead.
New in the 2024 rules
This does not appear in the 2014 System Reference Document.