Mummy

Small · Undead · CR 3

Mummy
Type
Undead
Size
Small
Alignment
lawful evil
Armour class
11 (natural armor)
Hit points
58 (9d8 + 18)
Initiative
-1
Speed
20 ft.
Saving throws
Strength +3, Dexterity -1, Constitution +2, Intelligence -2, Wisdom +3, Charisma +1
Damage immunities
necrotic, poison
Condition immunities
charmed, exhaustion, frightened, paralyzed, poisoned
Senses
darkvision 60 ft., passive Perception 11
Languages
Common plus two other languages
Challenge
3 (700 XP)
Ability scores
STRDEXCONINTWISCHA
16 (+3)8 (-1)15 (+2)6 (-2)12 (+1)12 (+1)

Actions

Dreadful Glare. Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy's next turn. Success: The target is immune to this mummy's Dreadful Glare for 24 hours.

Multiattack. The mummy makes two Rotting Fist attacks and uses Dreadful Glare.

Rotting Fist. Melee Attack Roll: +5, reach 5 ft. 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.

This monster is different in the other edition

What20142024
SizeMediumSmall

Read the other edition's version · Everything that changed for monsters