Priest Acolyte

Small · Humanoid · CR 0.25

Type
Humanoid
Size
Small
Alignment
neutral
Armour class
13 (natural armor)
Hit points
11 (2d8 + 2)
Initiative
+0
Speed
30 ft.
Saving throws
Strength +2, Dexterity +0, Constitution +1, Intelligence +0, Wisdom +2, Charisma +0
Skills
Medicine +4, Religion +2
Senses
passive Perception 12
Languages
Common
Challenge
1/4 (50 XP)
Ability scores
STRDEXCONINTWISCHA
14 (+2)10 (+0)12 (+1)10 (+0)14 (+2)11 (+0)

Actions

Mace. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +4, range 60 ft. 7 (2d6) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:

Bonus actions

Divine Aid. The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.

New in the 2024 rules

This does not appear in the 2014 System Reference Document.

Everything that changed for monsters