Priest

Small · Humanoid · CR 2

Type
Humanoid
Size
Small
Alignment
neutral
Armour class
13 (natural armor)
Hit points
38 (7d8 + 7)
Initiative
+0
Speed
30 ft.
Saving throws
Strength +3, Dexterity +0, Constitution +1, Intelligence +1, Wisdom +3, Charisma +1
Skills
Medicine +7, Perception +5, Religion +5
Senses
passive Perception 15
Languages
Common plus one other language
Challenge
2 (450 XP)
Ability scores
STRDEXCONINTWISCHA
16 (+3)10 (+0)12 (+1)13 (+1)16 (+3)13 (+1)

Actions

Mace. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.

Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.

Radiant Flame. Ranged Attack Roll: +5, range 60 ft. 11 (2d10) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:

Bonus actions

Divine Aid. The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.

This monster is different in the other edition

What20142024
Hit points2738
SizeMediumSmall

Read the other edition's version · Everything that changed for monsters