Roper

Large · Aberration · CR 5

Roper
Type
Aberration
Size
Large
Alignment
neutral evil
Armour class
20 (natural armor)
Hit points
93 (11d10 + 33)
Initiative
+5
Speed
10 ft., climb 20 ft.
Saving throws
Strength +4, Dexterity -1, Constitution +3, Intelligence -2, Wisdom +3, Charisma -2
Skills
Perception +6, Stealth +5
Senses
darkvision 60 ft., passive Perception 16
Challenge
5 (1,800 XP)
Ability scores
STRDEXCONINTWISCHA
18 (+4)8 (-1)17 (+3)7 (-2)16 (+3)6 (-2)

Traits

Spider Climb. The roper can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Bite. Melee Attack Roll: +7, reach 5 ft. 17 (3d8 + 4) Piercing damage.

Multiattack. The roper makes two Tentacle attacks, uses Reel, and makes two Bite attacks.

Reel. The roper pulls each creature Grappled by it up to 30 feet straight toward it.

Tentacle. Melee Attack Roll: +7, reach 60 ft. The target has the Grappled condition (escape DC 14) from one of six tentacles, and the target has the Poisoned condition until the grapple ends. The tentacle can be damaged, freeing a creature it has Grappled when destroyed (AC 20, HP 10, Immunity to Poison and Psychic damage). Damaging the tentacle deals no damage to the roper, and a destroyed tentacle regrows at the start of the roper's next turn.

This monster is different in the other edition

What20142024
TypeMonstrosityAberration

Read the other edition's version · Everything that changed for monsters