Swarm of Bats
Large · Beast · CR 0.25
- Type
- Beast
- Size
- Large
- Alignment
- unaligned
- Armour class
- 12 (natural armor)
- Hit points
- 11 (2d10)
- Initiative
- +2
- Speed
- 5 ft., fly 30 ft.
- Saving throws
- Strength -3, Dexterity +2, Constitution +0, Intelligence -4, Wisdom +1, Charisma -3
- Senses
- blindsight 60 ft., passive Perception 11
- Challenge
- 1/4 (50 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 10 (+0) | 2 (-4) | 12 (+1) | 4 (-3) |
Traits
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain Hit Points or gain Temporary Hit Points.
Actions
Bites. Melee Attack Roll: +4, reach 5 ft. 5 (2d4) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Hit points | 22 | 11 |
| Size | Medium | Large |
Read the other edition's version · Everything that changed for monsters