Swarm of Piranhas
Medium · Beast · CR 1
- Type
- Beast
- Size
- Medium
- Alignment
- unaligned
- Armour class
- 13 (natural armor)
- Hit points
- 28 (8d8 - 8)
- Initiative
- +3
- Speed
- 5 ft., swim 40 ft.
- Saving throws
- Strength +1, Dexterity +3, Constitution -1, Intelligence -5, Wisdom -2, Charisma -4
- Senses
- darkvision 60 ft., passive Perception 8
- Challenge
- 1 (200 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 1 (-5) | 7 (-2) | 2 (-4) |
Traits
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny piranha. The swarm can't regain Hit Points or gain Temporary Hit Points.
Water Breathing. The swarm can breathe only underwater.
Actions
Bites. Melee Attack Roll: +5 (with Advantage if the target doesn't have all its Hit Points), reach 5 ft. 8 (2d4 + 3) Piercing damage, or 5 (1d4 + 3) Piercing damage if the swarm is Bloodied.
New in the 2024 rules
This does not appear in the 2014 System Reference Document.