Triceratops
Huge · Beast · CR 5
- Type
- Beast
- Size
- Huge
- Alignment
- unaligned
- Armour class
- 14 (natural armor)
- Hit points
- 114 (12d12 + 36)
- Initiative
- -1
- Speed
- 50 ft.
- Saving throws
- Strength +6, Dexterity -1, Constitution +3, Intelligence -4, Wisdom +0, Charisma -3
- Senses
- passive Perception 10
- Challenge
- 5 (1,800 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 22 (+6) | 9 (-1) | 17 (+3) | 2 (-4) | 11 (+0) | 5 (-3) |
Actions
Gore. Melee Attack Roll: +9, reach 5 ft. 19 (2d12 + 6) Piercing damage. If the target is Huge or smaller and the triceratops moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.
Multiattack. The triceratops makes two Gore attacks.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Armour class | 13 | 14 |
| Hit points | 95 | 114 |
Read the other edition's version · Everything that changed for monsters