Vrock
Large · Fiend · CR 6

- Type
- Fiend
- Size
- Large
- Alignment
- chaotic evil
- Armour class
- 15 (natural armor)
- Hit points
- 152 (16d10 + 64)
- Initiative
- +2
- Speed
- 40 ft., fly 60 ft.
- Saving throws
- Strength +3, Dexterity +5, Constitution +4, Intelligence -1, Wisdom +4, Charisma +2
- Damage resistances
- cold, fire, lightning
- Damage immunities
- poison
- Condition immunities
- poisoned
- Senses
- darkvision 120 ft., passive Perception 11
- Languages
- Abyssal; telepathy 120 ft.
- Challenge
- 6 (2,300 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 8 (-1) |
Traits
Demonic Restoration. If the vrock dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
Magic Resistance. The vrock has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The vrock makes two Shred attacks.
Spores. Constitution Saving Throw: DC 15, each creature in a 20-foot Emanation originating from the vrock. Failure: The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. While Poisoned, the target takes 5 (1d10) Poison damage at the start of each of its turns. Emptying a flask of Holy Water on the target ends the effect early.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Hit points | 104 | 152 |
Read the other edition's version · Everything that changed for monsters