Wolf
Medium · Beast · CR 0.25

- Type
- Beast
- Size
- Medium
- Alignment
- unaligned
- Armour class
- 12 (natural armor)
- Hit points
- 11 (2d8 + 2)
- Initiative
- +2
- Speed
- 40 ft.
- Saving throws
- Strength +2, Dexterity +2, Constitution +1, Intelligence -4, Wisdom +1, Charisma -2
- Skills
- Perception +5, Stealth +4
- Senses
- darkvision 60 ft., passive Perception 15
- Challenge
- 1/4 (50 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 3 (-4) | 12 (+1) | 6 (-2) |
Traits
Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Armour class | 13 | 12 |
Read the other edition's version · Everything that changed for monsters