Zombie

Medium · Undead · CR 0.25

Zombie
Type
Undead
Size
Medium
Alignment
neutral evil
Armour class
8 (natural armor)
Hit points
15 (2d8 + 6)
Initiative
-2
Speed
20 ft.
Saving throws
Strength +1, Dexterity -2, Constitution +3, Intelligence -4, Wisdom +0, Charisma -3
Damage immunities
poison
Condition immunities
exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
Understands Common plus one other language but can't speak
Challenge
1/4 (50 XP)
Ability scores
STRDEXCONINTWISCHA
13 (+1)6 (-2)16 (+3)3 (-4)6 (-2)5 (-3)

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +3, reach 5 ft. 5 (1d8 + 1) Bludgeoning damage.

This monster is different in the other edition

What20142024
Hit points2215

Read the other edition's version · Everything that changed for monsters