Zombie

Medium · Undead · CR 0.25

Zombie
Type
Undead
Size
Medium
Alignment
neutral evil
Armour class
8
Hit points
22 (3d8+9)
Initiative
-2
Speed
20 ft.
Saving throws
Wisdom +0
Condition immunities
poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
understands the languages it knew in life but can't speak
Challenge
1/4 (50 XP)
Ability scores
STRDEXCONINTWISCHA
13 (+1)6 (-2)16 (+3)3 (-4)6 (-2)5 (-3)

Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

This monster is different in the other edition

What20142024
Hit points2215

Read the other edition's version · Everything that changed for monsters