Befuddlement

Level 8 · Enchantment

Befuddlement
Level
8
School
Enchantment
Casting time
Action
Range
150 feet
Components
Verbal, Somatic, Material
Duration
instantaneous
Classes
Bard, Druid, Warlock, Wizard
Dice rolled
10d12

You blast the mind of a creature that you can see within range. The target makes an Intelligence saving throw. On a failed save, the target takes 10d12 Psychic damage and can't cast spells or take the Magic action. At the end of every 30 days, the target repeats the save, ending the effect on a success. The effect can also be ended by the Greater Restoration, Heal, or Wish spell. On a successful save, the target takes half as much damage only.

Material component

a key ring with no keys

New in the 2024 rules

This does not appear in the 2014 System Reference Document.

Everything that changed for spells