Dragon's Breath

Level 2 · Transmutation

Dragon's Breath
Level
2
School
Transmutation
Casting time
Bonus action
Range
Touch
Components
Verbal, Somatic, Material
Duration
1 minute
Concentration
Yes
Classes
Sorcerer, Wizard
Dice rolled
3d6
Dice rolled
1d6

You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a Magic action to exhale a 15-foot Cone. Each creature in that area makes a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.

At higher levels

The damage increases by 1d6 for each spell slot level above 2.

Material component

a hot pepper

New in the 2024 rules

This does not appear in the 2014 System Reference Document.

Everything that changed for spells