False Life
Level 1 · Necromancy

- Level
- 1
- School
- Necromancy
- Casting time
- Action
- Range
- Self
- Components
- Verbal, Somatic, Material
- Duration
- instantaneous
- Classes
- Sorcerer, Wizard
- Dice rolled
- 2d4 + 4
You gain 2d4 + 4 Temporary Hit Points.
At higher levels
You gain 5 additional Temporary Hit Points for each spell slot level above 1.
Material component
a drop of alcohol
This spell is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Duration | 1 hour | instantaneous |
Read the other edition's version · Everything that changed for spells