Harm
Level 6 · Necromancy

- Level
- 6
- School
- Necromancy
- Casting time
- Action
- Range
- 60 feet
- Components
- Verbal, Somatic
- Duration
- instantaneous
- Classes
- Cleric
- Dice rolled
- 14d6
You unleash virulent magic on a creature you can see within range. The target makes a Constitution saving throw. On a failed save, it takes 14d6 Necrotic damage, and its Hit Point maximum is reduced by an amount equal to the Necrotic damage it took. On a successful save, it takes half as much damage only. This spell can't reduce a target's Hit Point maximum below 1.