Harm

Level 6 · Necromancy

Harm
Level
6
School
Necromancy
Casting time
Action
Range
60 feet
Components
Verbal, Somatic
Duration
instantaneous
Classes
Cleric
Dice rolled
14d6

You unleash virulent magic on a creature you can see within range. The target makes a Constitution saving throw. On a failed save, it takes 14d6 Necrotic damage, and its Hit Point maximum is reduced by an amount equal to the Necrotic damage it took. On a successful save, it takes half as much damage only. This spell can't reduce a target's Hit Point maximum below 1.