Phantasmal Killer
Level 4 · Illusion

- Level
- 4
- School
- Illusion
- Casting time
- Action
- Range
- 120 feet
- Components
- Verbal, Somatic
- Duration
- 1 minute
- Concentration
- Yes
- Classes
- Bard, Wizard
- Dice rolled
- 4d10
- Dice rolled
- 1d10
You tap into the nightmares of a creature you can see within range and create an illusion of its deepest fears, visible only to that creature. The target makes a Wisdom saving throw. On a failed save, the target takes 4d10 Psychic damage and has Disadvantage on ability checks and attack rolls for the duration. On a successful save, the target takes half as much damage, and the spell ends. For the duration, the target makes a Wisdom saving throw at the end of each of its turns. On a failed save, it takes the Psychic damage again. On a successful save, the spell ends.
At higher levels
The damage increases by 1d10 for each spell slot level above 4.