Phantasmal Killer

Level 4 · Illusion

Phantasmal Killer
Level
4
School
Illusion
Casting time
Action
Range
120 feet
Components
Verbal, Somatic
Duration
1 minute
Concentration
Yes
Classes
Bard, Wizard
Dice rolled
4d10
Dice rolled
1d10

You tap into the nightmares of a creature you can see within range and create an illusion of its deepest fears, visible only to that creature. The target makes a Wisdom saving throw. On a failed save, the target takes 4d10 Psychic damage and has Disadvantage on ability checks and attack rolls for the duration. On a successful save, the target takes half as much damage, and the spell ends. For the duration, the target makes a Wisdom saving throw at the end of each of its turns. On a failed save, it takes the Psychic damage again. On a successful save, the spell ends.

At higher levels

The damage increases by 1d10 for each spell slot level above 4.