Phantasmal Killer

Level 4 · Illusion

Phantasmal Killer
Level
4
School
Illusion
Casting time
Action
Range
120 feet
Components
Verbal, Somatic
Duration
1 minute
Concentration
Yes
Classes
Wizard
Dice rolled
4d10
Dice rolled
1d10

You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature. The target must make a wisdom saving throw. On a failed save, the target becomes frightened for the duration. At the start of each of the target's turns before the spell ends, the target must succeed on a wisdom saving throw or take 4d10 psychic damage. On a successful save, the spell ends.

At higher levels

When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th.