Searing Smite
Level 1 · Evocation

- Level
- 1
- School
- Evocation
- Casting time
- Bonus action
- Range
- Self
- Components
- Verbal
- Duration
- 1 minute
- Classes
- Paladin
- Dice rolled
- 1d6
As you hit the target, it takes an extra 1d6 Fire damage from the attack. At the start of each of its turns until the spell ends, the target takes 1d6 Fire damage and then makes a Constitution saving throw. On a failed save, the spell continues. On a successful save, the spell ends.
At higher levels
All the damage increases by 1d6 for each spell slot level above 1.
New in the 2024 rules
This does not appear in the 2014 System Reference Document.