Spare the Dying
Cantrip · Necromancy

- Level
- Cantrip
- School
- Necromancy
- Casting time
- Action
- Range
- 15 feet
- Components
- Verbal, Somatic
- Duration
- instantaneous
- Classes
- Cleric, Druid
Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.
At higher levels
The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).
This spell is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Range | Touch | 15 feet |
Read the other edition's version · Everything that changed for spells