Spare the Dying

Cantrip · Necromancy

Spare the Dying
Level
Cantrip
School
Necromancy
Casting time
Action
Range
15 feet
Components
Verbal, Somatic
Duration
instantaneous
Classes
Cleric, Druid

Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.

At higher levels

The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).

This spell is different in the other edition

What20142024
RangeTouch15 feet

Read the other edition's version · Everything that changed for spells