Sunbeam
Level 6 · Evocation

- Level
- 6
- School
- Evocation
- Casting time
- Action
- Range
- Self
- Components
- Verbal, Somatic, Material
- Duration
- 1 minute
- Concentration
- Yes
- Classes
- Cleric, Druid, Sorcerer, Wizard
- Dice rolled
- 6d8
You launch a sunbeam in a 5-foot-wide, 60-foot-long Line. Each creature in the Line makes a Constitution saving throw. On a failed save, a creature takes 6d8 Radiant damage and has the Blinded condition until the start of your next turn. On a successful save, it takes half as much damage only. Until the spell ends, you can take a Magic action to create a new Line of radiance. For the duration, a mote of brilliant radiance shines above you. It sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. This light is sunlight.
Material component
a magnifying glass