Sunbeam
Level 6 · Evocation

- Level
- 6
- School
- Evocation
- Casting time
- Action
- Range
- Self
- Components
- Verbal, Somatic, Material
- Duration
- 1 minute
- Concentration
- Yes
- Classes
- Druid, Sorcerer, Wizard
- Dice rolled
- 6d8
A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw. You can create a new line of radiance as your action on any turn until the spell ends. For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.
Material component
A magnifying glass.