Lock
- Category
- Adventuring Gear
- Cost
- 10.00 gp
- Weight
- 1.000 lb
- Difficulty Class
- DC 15 Dexterity
A key is provided with the lock. Without the key, a creature proficient with thieves’ tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices.