Midnight tears
- Category
- Poison
- Cost
- 1500.00 gp
- Weight
- 0.000 lb
- Dice rolled
- 9d6
- Difficulty Class
- DC 17 Constitution
A creature that ingests this poison suffers no effect until the stroke of midnight. If the poison has not been neutralized before then, the creature must succeed on a DC 17 Constitution saving throw, taking 31 (9d6) poison damage on a failed save, or half as much damage on a successful one.
_Ingested._ A creature must swallow an entire dose of ingested poison to suffer its effects. The dose can be delivered in food or a liquid. You may decide that a partial dose has a reduced effect, such as allowing advantage on the saving throw or dealing only half damage on a failed save.