Ancient Red Dragon

Gargantuan · Dragon · CR 24

Ancient Red Dragon
Type
Dragon
Size
Gargantuan
Alignment
chaotic evil
Armour class
22 (natural armor)
Hit points
546 (28d20+252)
Initiative
+0
Speed
40 ft., fly 80 ft., climb 40 ft.
Saving throws
Dexterity +7, Constitution +16, Wisdom +9, Charisma +13
Skills
Perception +16, Stealth +7
Damage immunities
fire
Senses
darkvision 120 ft., blindsight 60 ft., passive Perception 26
Languages
Common, Draconic
Challenge
24 (62,000 XP)
Ability scores
STRDEXCONINTWISCHA
30 (+10)10 (+0)29 (+9)18 (+4)15 (+2)23 (+6)

Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Bite. Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage.

Claw. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.

Fire Breath. The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.

Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Tail. Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.

Legendary actions

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack. (Costs 2 actions) The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

This monster is different in the other edition

What20142024
Hit points546507

Read the other edition's version · Everything that changed for monsters