Baboon
Small · Beast · CR 0

- Type
- Beast
- Size
- Small
- Alignment
- unaligned
- Armour class
- 12
- Hit points
- 3 (1d6)
- Initiative
- +2
- Speed
- 30 ft., climb 30 ft.
- Senses
- passive Perception 11
- Challenge
- 0 (0 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 11 (+0) | 4 (-3) | 12 (+1) | 6 (-2) |
Traits
Pack Tactics. The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.