Bugbear

Medium · Humanoid · CR 1

Bugbear
Type
Humanoid
Size
Medium
Alignment
chaotic evil
Armour class
16 (hide armor, shield)
Hit points
27 (5d8+5)
Initiative
+2
Speed
30 ft.
Skills
Stealth +6, Survival +2
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Goblin
Challenge
1 (200 XP)
Ability scores
STRDEXCONINTWISCHA
15 (+2)14 (+2)13 (+1)8 (-1)11 (+0)9 (-1)

Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.

Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Not in the 2024 rules

This does not appear in the 2024 System Reference Document. That is not the same as removed from the game — the SRD is a subset of what the books publish.

Everything that changed for monsters